Latest Post
Showing posts with label SPEED OF SOUND. Show all posts
Showing posts with label SPEED OF SOUND. Show all posts

Ultrasounds dance the 'moonwalk' in new metamaterial

Written By Unknown on Thursday, January 15, 2015 | 6:26 PM

Silicone beads embedded in a water-based gel (photograph is ~2 cm across). Credit: © CRPP
Metamaterials have extraordinary properties when it comes to diverting and controlling waves, especially sound and light: for instance, they can make an object invisible, or increase the resolving power of a lens. Now, researchers at the Centre de Recherche Paul Pascal (CNRS) and the Institut de Mécanique et d'Ingénierie de Bordeaux (CNRS/Université de Bordeaux/Bordeaux INP/Arts et Métiers ParisTech) have developed the first three-dimensional metamaterials by combining physico-chemical formulation and microfluidics technology. This is a new generation of soft metamaterials that are easier to shape. In their experiment, the researchers got ultrasonic oscillations to move backwards while the energy carried by the wave moved forwards. Their work opens up new prospects, especially for high-resolution imaging (ultrasonography). It is published on 15 December 2014 in the journal Nature Materials.

Since the 2000s, the international scientific community has seen interest in metamaterials and their extraordinary properties grow exponentially. A metamaterial is a medium in which the phase velocity of light or sound waves can be negative (the material is said to have a negative refractive index).. In such a medium, the phase of the wave (the successive oscillations) and the energy carried by this same wave move in opposite directions. This property is not found in any natural homogeneous medium.

To obtain a metamaterial, it is necessary to make a heterogeneous medium that contains a large number of inclusions (known as microresonators). The usual way is to use micromechanical methods (etching, deposition, etc) to machine solid supports that will have the properties of metamaterials in one or two dimensions. However, this method cannot be used to work with soft matter at the micrometer scales required for ultrasounds, and the materials obtained remain limited to one or two dimensions.

In this study, the researchers developed a new type of metamaterial, in the fluid phase, formed of porous silicone microbeads embedded in a water-based gel. This metafluid is the first three-dimensional metamaterial to work at ultrasonic frequencies. In addition, due to its fluid nature, it can be made using physico-chemical processes and microfluidics technologies, which are much easier to implement than micromechanical methods.

One of the properties of porous media is that sound travels through them at very low speed (a few tens of meters per second) compared to water (1500 meters per second). Due to this sharp contrast, the whole suspension has the properties of a metamaterial provided the bead concentration is sufficient: when the researchers studied the propagation of ultrasonic waves through this medium, they directly measured a negative refractive index. Within such a metafluid, the energy carried by the wave travels from the emitter to the receiver, as expected, whereas the oscillations appear to move backwards in the opposite direction, rather like a dancer doing the 'moonwalk'.

These results open the way to numerous applications ranging from high-resolution ultrasound imaging to sound insulation and stealth in underwater acoustics. In addition, the soft-matter physico-chemical techniques used to make this metamaterial makes it possible to produce fluid or flexible materials with adaptable shapes, potentially at the industrial scale.

Sculpting costumes with 3-D printers is 'the way theater is headed,' say theater education experts

Written By Unknown on Wednesday, January 14, 2015 | 3:40 AM

Baylor junior Mackenzie Dobbs, a theatre performance major, in a witch's costume decorated with beans and mushrooms produced from a 3D printer. Credit: Drapers: Sylvia Fuhrken and Ryan Schapp, Photo by Jared Tseng
Three-dimensional printers, which already have churned out jewelry, prosthetic limbs and one fully functioning car, are taking the stage -- literally -- in another arena: live theater.

They allow greater speed, flexilibity, creativity -- and can appease directors who change their minds mid-rehearsal.

Synthetic beans and mushrooms -- accessories for the cursed, hump-backed witch in a Baylor University production of the musical "Into the Woods" -- recently emerged from a little machine tucked away in a corner of the costume shop at Baylor. And that's only the beginning for the new printer, says former Disneyland costume designer/wardrobe coordinator Joe Kucharski, assistant professor of theatre arts at Baylor.

Using his computer mouse and some free software, Kucharski tugged, flattened and pinched a digital "ball of clay" into the desired shapes: rotting vegetables, including two dozen beans and a dozen mushrooms. That done, the 3D printer heated and spun plastic cord into the delicate thread to create the costume elements for the witchy wardrobe.

Depending on the size and how complicated a design is, 3D printing may take 20 minutes to a couple hours.

"You can set a few buttons and walk away during printing," Kucharski said. "You can customize and print multiples, and you can use colors that are the whole range of the rainbow.

"Designers are always thinking, 'How can we design quickly but keep it adjustable so we're ready if the director says, 'Well, we're kinda there. . .'? We can go back and tweak quickly."

The printers have been used in film and fashion, and "it's a great application for scenic design in theater, too," he said. "You can use miniatures created on a small-scale model and save time instead of carving little details."

The 3D printer is rapidly becoming part of the "designer tool bag." While students still need to learn traditional drawing and creating, incorporating 3D technology into curriculum for costume and prop design can give them an edge in the job market.

"This is the way theatre is going," said Stan Denman, Ph.D., chair and professor of theatre arts at Baylor. "This even lets us create items that are no longer being produced -- like brooches or hatpins -- for period plays. Otherwise, because those things are antiques, the cost is prohibitive.

"This also can be helpful if you have an item that has to be broken in a scene," he said. "You can have multiple items to replace it for repeat performances."

 
Support : Creating Website | Johny Template | Mas Template
Copyright © 2011. The planet wall - All Rights Reserved
Template Created by Easy Blogging Published by Mas Template
Proudly powered by Blogger